From 6ebca24394fcf90281333ab4edbeb6ef48a89a72 Mon Sep 17 00:00:00 2001
From: Joseph Walton-Rivers <jwalto@essex.ac.uk>
Date: Thu, 11 Jun 2015 15:16:22 +0100
Subject: [PATCH] don't spawn a million games

---
 src/battle/SimpleBattle.java | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/battle/SimpleBattle.java b/src/battle/SimpleBattle.java
index 5ea51a7..cd717ec 100644
--- a/src/battle/SimpleBattle.java
+++ b/src/battle/SimpleBattle.java
@@ -27,7 +27,8 @@ public class SimpleBattle {
     static int nTicks = 1000;
     static int pointsPerKill = 10;
     static int releaseVelocity = 5;
-    static boolean visible = true;
+
+    boolean visible = true;
 
     ArrayList<BattleController> controllers;
 
@@ -129,6 +130,7 @@ public class SimpleBattle {
         state.objects = copyObjects();
         state.stats = copyStats();
         state.currentTick = currentTick;
+        state.visible = false; //stop MCTS people having all the games :p
 
         state.s1 = s1.copy();
         state.s2 = s2.copy();
-- 
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