\documentclass{beamer} \usepackage{ulem} \usepackage[utf8]{inputenc} \usetheme{metropolis} \title[CE810 GD2]{CE810 - Game Design 2} \subtitle{Introduction} \date{\today} \author{Joseph Walton-Rivers \& Piers Williams} \institute{Univeristy of Essex} \newcommand{\keyterm}[1] {\textbf{\alert{#1}}} %\usepackage{beamer} \begin{document} \begin{frame} \titlepage \end{frame} \section{An Overview} \begin{frame}{Learning Outcomes} \begin{enumerate} \item Evaluate the mechanics of a game. \item Explain gameplay elements in terms of game theory. \item Describe the relationship of story and computer games. \item \alert{Develop measures of player experience and apply them to optimise game parameters.} \item \alert{Evaluate the effects of game AI on player experience.} \end{enumerate} \end{frame} \begin{frame}{The Goal} \begin{center} To use \keyterm{game playing agents (AI)} to help us test points in our \keyterm{design space} to improve \keyterm{player experience} in games \end{center} \end{frame} \begin{frame}{Game Agents} Bots - things that do what a player \textit{might} do. \end{frame} \begin{frame}{Design Space} Games have many different parameters which can be tuned to produce different outcomes. \end{frame} \begin{frame}{Player Experience} \end{frame} \begin{frame}{Main Topics} \begin{itemize} \item Game Design Spaces \item Player Experience \item \sout{General Video Game AI} \item Game Design \end{itemize} \end{frame} \section{Admin Stuff} \begin{frame}{Structure} \begin{itemize} \item Two Weeks - here (Lab 5) \item sorry about the Macs... \item Module will be a mixture of lectures, labs and group work. \end{itemize} \end{frame} \begin{frame}{Assessment} \begin{itemize} \item Game Design Hack [30\%] \begin{itemize} \item Working game and brief description of how it works \item List of parameters that could be modified \end{itemize} \item Participation [20\%] \item Player Experience Experiments [50\%] \begin{itemize} \item Final Presentation [10\%] \begin{itemize} \item Presentation itself (pptx or pdf) \item Presentation given in week 2 \end{itemize} \item Final Report [40\%] \begin{itemize} \item Game variants \item Reports (pdf) \end{itemize} \end{itemize} \end{itemize} Full details on the module page. \end{frame} \end{document}