# ideas

## Resources
* Gold
* Metal (heavy or otherwise)
* Energy

## Unit Types
* Drone
* Builder

## Structures
* Base
* Mine
* Generator
* Signal generator
* Towers (optional)

## Obsticals
* Asteroids Plain (blockers)
* Asteroids (resource rich)

# Tasks

* EntityType.cost -> String to ResourceType.
* Move build order and movement stuff to base game
* Add audio
* visualise the control space