diff --git a/demo/demo/GameScene.cpp b/demo/demo/GameScene.cpp index 045b78447c488589f5495ed3651729e7138b7ea1..c601208646840d350039510879f3e67d3bc3de56 100644 --- a/demo/demo/GameScene.cpp +++ b/demo/demo/GameScene.cpp @@ -94,7 +94,7 @@ static fggl::ecs3::entity_t setupTerrain(fggl::ecs3::World& world, fggl::ecs3::T world.add(terrain, types.find(fggl::math::Transform::name)); auto camTf = world.get<fggl::math::Transform>(terrain); - camTf->origin( glm::vec3(0.0f, 0.0f, 0.0f) ); + camTf->origin( glm::vec3(-128.0f, 0.0f, 128.0f) ); //auto terrainData = m_world.get<fggl::data::HeightMap>(terrain); fggl::data::HeightMap terrainData{};