From b07fd288b2e8dcf3fcead10bf0111f00cfc85fcd Mon Sep 17 00:00:00 2001 From: Joseph Walton-Rivers <joseph@walton-rivers.uk> Date: Sat, 20 Aug 2022 10:00:27 +0100 Subject: [PATCH] don't load bullet if module is not available --- demo/demo/main.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/demo/demo/main.cpp b/demo/demo/main.cpp index 6e20bfc..ff9e602 100644 --- a/demo/demo/main.cpp +++ b/demo/demo/main.cpp @@ -85,7 +85,9 @@ int main(int argc, const char* argv[]) { moduleManager.use<fggl::display::GLFW>(); moduleManager.use<fggl::assets::AssetFolders>(); moduleManager.use<fggl::entity::ECS>(); - moduleManager.use<fggl::phys::Bullet3>(); + #ifdef FGGL_MODULE_BULLET + moduleManager.use<fggl::phys::Bullet3>(); + #endif moduleManager.resolve(); // create the application -- GitLab