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  • gamedev/fggl
  • onuralpsezer/fggl
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set(DOXYGEN_EXTRACT_ALL YES)
set(DOXYGEN_BUILDIN_STL_SUPPORT YES)
doxygen_add_docs(docs
WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/include"
)
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/*
* This file is part of FGGL.
*
* FGGL is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* FGGL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with FGGL.
* If not, see <https://www.gnu.org/licenses/>.
*/
// the configured options and settings for Tutorial
#define FGGL_VERSION_MAJOR @FGGL_VERSION_MAJOR@
#define FGGL_VERSION_MINOR @FGGL_VERSION_MINOR@
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target_sources(fggl
PRIVATE
audio.cpp
)
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