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  • gamedev/fggl
  • onuralpsezer/fggl
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/*
* This file is part of FGGL.
*
* FGGL is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* FGGL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with FGGL.
* If not, see <https://www.gnu.org/licenses/>.
*/
//
// Created by webpigeon on 20/08/22.
//
#include "fggl/data/module.hpp"
namespace fggl::data {
auto LocalStorage::factory(modules::ServiceName service, modules::Services &data) -> bool {
if (service == SERVICE_STORAGE) {
// FIXME: no easy way to set the application name
auto pathConfig = fggl::platform::calc_engine_paths("fggl-demo");
data.create<Storage>(pathConfig);
return true;
}
return false;
}
} // namespace fggl::data
\ No newline at end of file
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target_sources(fggl
PRIVATE
loader/loader.cpp
module.cpp
)
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