--- prefabs: - name: "rb_environment" components: gfx::material: ambient: [0.0215, 0.1754, 0.0215] diffuse: [1, 1, 1] specular: [0.0633, 0.727811, 0.633] shininess: 16 - name: "rb_wallX" parent: "rb_environment" components: Transform: StaticMesh: pipeline: redbook/debug shape_id: "mesh_rb_wall_x" shape: type: box scale: [1.0, 5.0, 41] phys::Body: type: static shape: type: box extents: [0.5, 2.5, 20.5] # Wall Z shorter to avoid z-fighting - name: "rb_wallZ" parent: "rb_environment" components: Transform: StaticMesh: pipeline: redbook/debug shape_id: "mesh_rb_wall_z" shape: type: box scale: [39, 5, 1] phys::Body: type: static shape: type: box extents: [ 19.5, 2.5, 0.5 ] - name: "rb_floor" parent: "rb_environment" components: Transform: StaticMesh: pipeline: redbook/debug shape_id: "mesh_rb_floor" shape: type: box # we don't (currently) support planes... scale: [39, 0.5, 39] phys::Body: type: static shape: type: box # we don't (currently) support planes... extents: [19.5, 0.25, 19.5] - name: rb_player components: Transform: StaticMesh: pipeline: redbook/debug shape_id: "mesh_rb_player" shape: type: sphere gfx::material: ambient: [0.25, 0.25, 0.25] diffuse: [0.4, 0.4, 0.4] specular: [0.774597,0.774597,0.774597] shininess: 16 phys::Body: shape: type: sphere radius: 1 - name: rb_collectable tags: - "collectable" components: Transform: StaticMesh: pipeline: redbook/debug shape_id: "mesh_rb_collect" shape: type: box gfx::material: ambient: [0.0215, 0.1754, 0.0215] diffuse: [1, 1, 1] specular: [0.0633, 0.727811, 0.633] shininess: 16 phys::Body: type: kinematic shape: type: box - name: rb_light components: Transform: gfx::phong::directional: direction: [10, 5, 0] scene: - prefab: rb_wallX components: Transform: origin: [20, 0, 0] - prefab: rb_wallX components: Transform: origin: [-20, 0, 0] - prefab: rb_wallZ components: Transform: origin: [0, 0, -20] - prefab: rb_wallZ components: Transform: origin: [0, 0, 20] - prefab: rb_floor components: Transform: origin: [0, -2.5, 0] - prefab: rb_collectable components: Transform: origin: [-5, -0.5, 12] - prefab: rb_collectable components: Transform: origin: [15, -0.5, 0.5] - prefab: rb_collectable components: Transform: origin: [6, -0.5, -15] - prefab: rb_player name: "player" - prefab: rb_light scripts: - "rollball.lua"