@PACKAGE_INIT@ include(CMakeFindDependencyMacro) find_dependency(glm) find_dependency(fmt) find_dependency(Lua) find_dependency(spdlog) find_dependency(Freetype) find_dependency(OpenAL CONFIG) find_dependency(OpenGL) include("${CMAKE_CURRENT_LIST_DIR}/@PROJECT_NAME@Targets.cmake") check_required_components(@PROJECT_NAME@)