diff --git a/demo/demo/main.cpp b/demo/demo/main.cpp
index 617b83c13dbe6d95f348692c814ed323f0f9dbdb..03c32ba1789c27992272681037388578fc1e8dfe 100644
--- a/demo/demo/main.cpp
+++ b/demo/demo/main.cpp
@@ -41,36 +41,6 @@
 #include "GameScene.h"
 #include "rollball.hpp"
 
-// prototype of resource discovery
-void discover(const std::filesystem::path& base) {
-
-	std::vector< std::filesystem::path > contentPacks;
-	for ( const auto& item : std::filesystem::directory_iterator(base) ) {
-
-		// content pack detection
-		if ( std::filesystem::is_directory( item ) ) {
-			auto manifest = item.path() / "manifest.yml";
-			if ( std::filesystem::exists( manifest ) ) {
-				contentPacks.push_back( item.path() );
-			}
-		}
-		
-	}
-
-	// what did we find?
-	std::cerr << "found pack(s): " << std::endl;
-	for ( auto& pack : contentPacks ) {
-		std::cerr << pack << std::endl;
-	}
-
-}
-
-static void test_atlas_api() {
-	// atlas testing
-	std::vector< fggl::gfx::ImageAtlas<char>::SubImage > images;
-	auto *atlas = fggl::gfx::ImageAtlas<char>::pack(images);
-}
-
 int main(int argc, const char* argv[]) {
 
 	// DAG initialisation test