add player input and camera tracking to rollball example
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- demo/demo/rollball.cpp 67 additions, 9 deletionsdemo/demo/rollball.cpp
- demo/include/rollball.hpp 3 additions, 0 deletionsdemo/include/rollball.hpp
- fggl/phys/bullet/simulation.cpp 91 additions, 8 deletionsfggl/phys/bullet/simulation.cpp
- include/fggl/ecs3/prototype/world.h 11 additions, 3 deletionsinclude/fggl/ecs3/prototype/world.h
- include/fggl/phys/bullet/bullet.hpp 4 additions, 1 deletioninclude/fggl/phys/bullet/bullet.hpp
- include/fggl/phys/bullet/types.hpp 5 additions, 0 deletionsinclude/fggl/phys/bullet/types.hpp
- include/fggl/phys/callbacks.hpp 50 additions, 0 deletionsinclude/fggl/phys/callbacks.hpp
- include/fggl/phys/types.hpp 7 additions, 0 deletionsinclude/fggl/phys/types.hpp
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