Skip to content
Snippets Groups Projects

Compare revisions

Changes are shown as if the source revision was being merged into the target revision. Learn more about comparing revisions.

Source

Select target project
No results found

Target

Select target project
  • gamedev/fggl
  • onuralpsezer/fggl
2 results
Show changes
Commits on Source (255)
Showing
with 422 additions and 1165 deletions
*,ogg filter=lfs diff=lfs merge=lfs -text *,ogg filter=lfs diff=lfs merge=lfs -text
*.mtl filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text
*.obj filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
build/ # build files
builds/ builds/
cmake-build-debug/ cmake-build-*
cmake-build-debug-coverage/
imgui.ini imgui.ini
.flatpak-builder/ .flatpak-builder/
compile_commands.json compile_commands.json
# dotfiles # Engine data
demo/data/*.bin
# dotfiles (IDE)
.idea/ .idea/
.cache/ .cache/
.venv/
# windows vs stuff # windows visual studio
.vs/ .vs/
out/
CMakePresets.json CMakePresets.json
CMakeSettings.json CMakeSettings.json
\ No newline at end of file
...@@ -15,40 +15,73 @@ ...@@ -15,40 +15,73 @@
image: ${CI_DEPENDENCY_PROXY_GROUP_IMAGE_PREFIX}/alpine:latest image: ${CI_DEPENDENCY_PROXY_GROUP_IMAGE_PREFIX}/alpine:latest
stages: # List of stages for jobs, and their order of execution stages:
- build - build
- test - test
- deploy - deploy
variables:
GIT_SUBMODULE_STRATEGY: recursive
.f34-ogl: .f34-ogl:
image: git.fossgalaxy.com:8042/gamedev/containers/fedora:34-opengl image: git.fossgalaxy.com:8042/gamedev/containers/fedora:36-opengl
before_script: before_script:
- dnf install -y pkgconfig\(dri\) pkgconfig\(glu\) pkgconfig\(x11\) pkgconfig\(xcursor\) pkgconfig\(xi\) pkgconfig\(xinerama\) pkgconfig\(xrandr\) doxygen - dnf install -y pkgconfig\(dri\) pkgconfig\(glu\) pkgconfig\(x11\) pkgconfig\(xcursor\) pkgconfig\(xi\) pkgconfig\(xinerama\) pkgconfig\(xrandr\) pkgconfig\(lua\) doxygen
- dnf install -y libxcb-devel libfontenc-devel libXaw-devel libXcomposite-devel libXcursor-devel libXdmcp-devel libXft-devel libXtst-devel libXinerama-devel libxkbfile-devel libXrandr-devel libXres-devel libXScrnSaver-devel libXvMC-devel xorg-x11-xtrans-devel xcb-util-wm-devel xcb-util-image-devel xcb-util-keysyms-devel xcb-util-renderutil-devel libXdamage-devel libXxf86vm-devel libXv-devel xkeyboard-config-devel xcb-util-devel libuuid-devel - dnf install -y glm-devel glfw-devel openal-soft-devel spdlog-devel freetype-devel yaml-cpp-devel assimp-devel gtest-devel gmock-devel
- pip install conan
##
# Build Targets check it builds on popular Linux Distributions
##
build:fedora: build:fedora:
extends: .f34-ogl extends: .f34-ogl
stage: build stage: build
script: script:
- cmake -S . -B build -DCMAKE_BUILD_TYPE=Debug - cmake -S . -B build -DCMAKE_BUILD_TYPE=Debug -DFGGL_EXT_BULLET=OFF
- cmake --build build - cmake --build build
artifacts: artifacts:
paths: paths:
- build/fggl/ - build/fggl/
build:debian: build:ubuntu:
image: debian:stable image: ubuntu:jammy
stage: build stage: build
before_script: before_script:
- apt update && apt install -y build-essential python3-pip cmake pkg-config - apt update && apt install -y build-essential cmake
- apt install -y libx11-dev libx11-xcb-dev libfontenc-dev libice-dev libsm-dev libxau-dev libxaw7-dev libxcomposite-dev libxcursor-dev libxdamage-dev libxdmcp-dev libxext-dev libxfixes-dev libxft-dev libxi-dev libxinerama-dev libxkbfile-dev libxmu-dev libxmuu-dev libxpm-dev libxrandr-dev libxrender-dev libxres-dev libxss-dev libxt-dev libxtst-dev libxv-dev libxvmc-dev libxxf86vm-dev xtrans-dev libxcb-render0-dev libxcb-render-util0-dev libxcb-xkb-dev libxcb-icccm4-dev libxcb-image0-dev libxcb-keysyms1-dev libxcb-randr0-dev libxcb-shape0-dev libxcb-sync-dev libxcb-xfixes0-dev libxcb-xinerama0-dev xkb-data libxcb-dri3-dev uuid-dev libxcb-util0-dev - apt install -y libglm-dev libglfw3-dev libopenal-dev libspdlog-dev libfreetype-dev libyaml-cpp-dev libassimp-dev libbullet-extras-dev libgtest-dev libgmock-dev liblua5.2-dev
- apt install -y libgl-dev
- pip install conan
script: script:
- cmake -S . -B build -DCMAKE_BUILD_TYPE=Debug - cmake -S . -B build -DCMAKE_BUILD_TYPE=Debug -DFGGL_EXT_BULLET=OFF -DFGGL_EXT_LUA=OFF
- cmake --build build - cmake --build build
# Based on Bruce Cowan's wordsearch package:
flatpak:
image: alpine:latest
stage: deploy
when: manual
only:
- develop
variables:
MANIFEST_PATH: "build-aux/com.fossgalaxy.fggl.demo.yml"
RUNTIME_REPO: "https://flathub.org/repo/flathub.flatpakrepo"
FLATPAK_MODULE: "fggl"
BUNDLE: "fggl-demo.flatpak"
APP_ID: "com.fossgalaxy.fggl.demo"
script:
- apk update && apk add flatpak-builder
- flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
- flatpak install -y flathub org.freedesktop.Platform 21.08
- flatpak install -y flathub org.freedesktop.Sdk 21.08
- flatpak-builder _repo ${MANIFEST_PATH}
- flatpak build-bundle _repo ${BUNDLE} --runtime-repo=${RUNTIME_REPO} ${APP_ID}
artifacts:
paths:
- ${BUNDLE}
- _build/meson-logs/meson-log.txt
cache:
paths:
- .flatpak-builder/cache
- .flatpak-builder/downloads
# Deploy doxygen pages # Deploy doxygen pages
pages: pages:
extends: .f34-ogl extends: .f34-ogl
......
cmake_minimum_required(VERSION 3.16) cmake_minimum_required(VERSION 3.16)
set(namespace "fggl") set(namespace "fggl")
option(FGGL_CONAN "Should we use conan to find missing dependencies?" ON) set(CMAKE_CXX_STANDARD 20)
set(CONAN_BUILD_TYPE "Debug") set(CMAKE_CXX_STANDARD_REQUIRED YES)
option(FGGL_EXAMPLES "Should we build examples or just the library" ON)
option(FGGL_TESTS "Should we enable the testing suite?" ON)
option(FGGL_DOCS "Should we build documentation?" ON)
option(FGGL_EXT_BULLET "Should we build the bullet module?" OFF)
option(FGGL_EXT_LUA "Should we build the lua module?" ON)
##
# Windows
# When on windows, integrate vcpkg
##
if(DEFINED ENV{VCPKG_ROOT} AND NOT DEFINED CMAKE_TOOLCHAIN_FILE)
set(CMAKE_TOOLCHAIN_FILE "$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
CACHE STRING "")
endif()
##
# /windows
##
# Define the project # Define the project
project(fggl project(fggl
VERSION 0.1 VERSION 0.1
DESCRIPTION "" DESCRIPTION "FOSS Galaxy Game Library, for use in Education, and Games"
HOMEPAGE_URL "" HOMEPAGE_URL "https://git.fossgalaxy.com/gamedev/fggl"
LANGUAGES CXX) LANGUAGES C CXX)
if (CMAKE_PROJECT_NAME STREQUAL PROJECT_NAME) # export compile commands for vim/neovim users
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# slightly cleaner conan support
if ( FGGL_CONAN ) # vendor dependencies
set(CMAKE_MODULE_PATH ${CMAKE_BINARY_DIR} ${CMAKE_MODULE_PATH}) add_subdirectory( vendor/entt )
set(CMAKE_PREFIX_PATH ${CMAKE_BINARY_DIR} ${CMAKE_PREFIX_PATH}) add_subdirectory( vendor/imgui )
include( ${CMAKE_CURRENT_SOURCE_DIR}/cmake/conan.cmake ) add_subdirectory( vendor/glad )
conan_cmake_configure( # engine headers
REQUIRES file(GLOB_RECURSE public_headers
opengl/system ${PROJECT_SOURCE_DIR}/include/fggl/*.hpp
glfw/3.3.7 )
glad/0.1.35
glm/0.9.9.8 # engine sources, enable strict compiler warnings
spdlog/1.10.0 add_subdirectory( fggl )
freetype/2.11.1 target_compile_options( fggl PRIVATE -Wall -Wpedantic -Wextra -Wodr -fno-strict-aliasing -fno-strict-overflow )
bullet3/3.22a set_property(TARGET fggl PROPERTY INTERPROCEDURAL_OPTIMIZATION True)
openal/1.21.1
GENERATORS # Unit Tests
cmake_find_package if (FGGL_TESTS)
cmake_find_package_multi
OPTIONS
glfw:shared=True
glad:gl_profile=core
glad:gl_version=4.5
glad:extensions="GL_ARB_get_program_binary"
)
if ( CMAKE_CONFIGURATION_TYPES )
foreach(TYPE ${CMAKE_CONFIGURATION_TYPES})
conan_cmake_autodetect( settings BUILD_TYPE ${TYPE} )
conan_cmake_install(
PATH_OR_REFERENCE .
BUILD missing
SETTINGS ${settings}
)
endforeach()
else()
conan_cmake_autodetect( settings BUILD_TYPE ${TYPE} )
conan_cmake_install(
PATH_OR_REFERENCE .
BUILD missing
SETTINGS ${settings}
)
endif()
endif()
# testing support
include(CTest) include(CTest)
add_subdirectory(tests)
endif()
# Documentation support # Documentation support
if (FGGL_DOCS)
find_package(Doxygen) find_package(Doxygen)
if (Doxygen_FOUND) if (Doxygen_FOUND)
add_subdirectory( docs ) add_subdirectory( docs )
else() else()
message(STATUS "Doxygen not found, not building docs") message(STATUS "Doxygen not found, not building docs")
endif() endif()
endif() endif()
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
## ##
# begin windows support # Optional/Extra modules
##
if(MSVC)
target_compile_options(${PROJECT_NAME} PUBLIC "/ZI")
target_link_options(${PROJECT_NAME} PUBLIC "/INCREMENTAL")
endif()
##
# end windows support
## ##
# engine # 3rd party integrations
#add_subdirectory(vendor/imgui/) if ( FGGL_EXT_BULLET )
add_subdirectory(fggl) add_subdirectory( integrations/bullet )
endif()
## G++ enable insane checks
target_compile_options( ${PROJECT_NAME} PRIVATE -Wall -fno-strict-aliasing -fno-strict-overflow )
if ( FGGL_EXT_LUA )
add_subdirectory( integrations/lua )
endif()
# Tools
# add_subdirectory( tools/pack )
# extras # Demo project
#add_subdirectory(tests) if (FGGL_EXAMPLES)
add_subdirectory(demo) add_subdirectory(demo EXCLUDE_FROM_ALL)
endif()
## ##
# INSTALL PHASE # INSTALL PHASE
...@@ -105,13 +91,6 @@ add_subdirectory(demo) ...@@ -105,13 +91,6 @@ add_subdirectory(demo)
## ##
include(GNUInstallDirs) include(GNUInstallDirs)
file(GLOB_RECURSE public_headers
${PROJECT_SOURCE_DIR}/include/${PROJECT_NAME}/*.hpp
${PROJECT_SOURCE_DIR}/include/${PROJECT_NAME}/*.h
)
#include(CMakePrintHelpers)
# Structure preserving header macro # Structure preserving header macro
foreach(header ${public_headers}) foreach(header ${public_headers})
file(RELATIVE_PATH header_file_path "${CMAKE_CURRENT_SOURCE_DIR}/include" "${header}") file(RELATIVE_PATH header_file_path "${CMAKE_CURRENT_SOURCE_DIR}/include" "${header}")
...@@ -124,40 +103,42 @@ endforeach() ...@@ -124,40 +103,42 @@ endforeach()
set_target_properties(${PROJECT_NAME} PROPERTIES DEBUG_POSTFIX "d") set_target_properties(${PROJECT_NAME} PROPERTIES DEBUG_POSTFIX "d")
include(CMakePackageConfigHelpers)
set(FGGL_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/fggl")
# generate and install export file # generate and install export file
install(EXPORT "${PROJECT_NAME}Targets" install(EXPORT "${PROJECT_NAME}Targets"
FILE "${PROJECT_NAME}Targets.cmake" FILE "${PROJECT_NAME}Targets.cmake"
NAMESPACE ${namespace}:: NAMESPACE ${namespace}::
DESTINATION cmake DESTINATION "${FGGL_CONFIG_PATH}"
) )
include(CMakePackageConfigHelpers)
# generate the version file for the config file # generate the version file for the config file
write_basic_package_version_file( write_basic_package_version_file(
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake" "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake"
VERSION "${version}" VERSION "${version}"
COMPATIBILITY AnyNewerVersion COMPATIBILITY AnyNewerVersion
) )
# create config file
configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/Config.cmake.in configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/Config.cmake.in
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake" "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake"
INSTALL_DESTINATION cmake INSTALL_DESTINATION "${FGGL_CONFIG_PATH}"
) )
# install config files # install config files
install(FILES install(FILES
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake" "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake" "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake"
DESTINATION cmake DESTINATION "${FGGL_CONFIG_PATH}"
) )
# generate the export targets for the build tree # generate the export targets for the build tree
install(TARGETS ${PROJECT_NAME}
EXPORT fgglTargets
DESTINATION "${CMAKE_INSTALL_LIBDIR}"
PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME}
INCLUDES DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
)
export(EXPORT "${PROJECT_NAME}Targets" export(EXPORT "${PROJECT_NAME}Targets"
FILE "${CMAKE_CURRENT_BINARY_DIR}/cmake/${PROJECT_NAME}Targets.cmake" FILE "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Targets.cmake"
NAMESPACE ${namespace}:: NAMESPACE ${namespace}::
) )
install(TARGETS ${PROJECT_NAME}
EXPORT ${PROJECT_NAME}Targets
PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME}
INCLUDES DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
)
@PACKAGE_INIT@ @PACKAGE_INIT@
include(CMakeFindDependencyMacro)
find_dependency(glm)
find_dependency(fmt)
find_dependency(Lua)
find_dependency(spdlog)
find_dependency(Freetype)
find_dependency(OpenAL CONFIG)
find_dependency(OpenGL)
include("${CMAKE_CURRENT_LIST_DIR}/@PROJECT_NAME@Targets.cmake") include("${CMAKE_CURRENT_LIST_DIR}/@PROJECT_NAME@Targets.cmake")
check_required_components(@PROJECT_NAME@) check_required_components(@PROJECT_NAME@)
\ No newline at end of file
...@@ -4,6 +4,19 @@ A library for building FOSS Games, Educational Resources and Academic Experiment ...@@ -4,6 +4,19 @@ A library for building FOSS Games, Educational Resources and Academic Experiment
## Development Instructions ## Development Instructions
### Installing dependenecies
FGGL depends on a few dependencies to work correctly.
On Ubuntu:
```bash
sudo apt install build-essential cmake
sudo apt install -y libglm-dev libglfw3-dev libopenal-dev libspdlog-dev libfreetype-dev libyaml-cpp-dev libassimp-dev libbullet-dev
```
On Fedora:
```bash
sudo dnf install -y glm-devel glfw-devel openal-soft-devel spdlog-devel freetype-devel yaml-cpp-devel assimp-devel bullet-devel gcc gcc-c++ cmake gtest-devel doxygen lua lua-devel gmock gmock-devel
```
### Building ### Building
It's designed to be a fairly standard cmake project, so the standard cmake steps should work: It's designed to be a fairly standard cmake project, so the standard cmake steps should work:
...@@ -18,7 +31,34 @@ project that will build the project and run the demo project in gdb. ...@@ -18,7 +31,34 @@ project that will build the project and run the demo project in gdb.
Most of the dependencies should be downloaded automatically. If you're on X don't use glfw from the Most of the dependencies should be downloaded automatically. If you're on X don't use glfw from the
Fedora repos, it won't work (it's configured for Wayland). The version the project builds should work. Fedora repos, it won't work (it's configured for Wayland). The version the project builds should work.
### Useful Tools ### Deploying
The library is designed to be used as a shared library, as it is licenced in the LGPL. You can generate the shared library, header files and assoicated cmake files using the following command:
```bash
cmake --install build --prefix /tmp/fggl-lib
```
This will place the files in /tmp/fggl-lib, you can adjust this to suit your needs.
You can then include the library in your application using cmake, eg:
```bash
find_package(spdlog REQUIRED)
target_link_libraries(game spdlog::spdlog)
find_package( fggl REQUIRED PATHS /tmp/fggl-lib )
target_link_libraries(game fggl::fggl)
```
### Flatpak Demo
This is still experimental, but the command used to test flatpak compatablity with the demo application is:
```
flatpak-builder builds/flatpak build-aux/com.fossgalaxy.fggl.demo.yml --force-clean --install --user
```
## Useful Tools
The following tools are helpful for development: The following tools are helpful for development:
* Valgrind (see the ways in which memory is messed up) * Valgrind (see the ways in which memory is messed up)
......
app-id: com.fossgalaxy.fggl.demo app-id: com.fossgalaxy.fggl.Demo
runtime: org.freedesktop.Platform.GL.default runtime: org.freedesktop.Platform
runtime-version: '21.08' runtime-version: '21.08'
sdk: org.freedesktop.Sdk sdk: org.freedesktop.Sdk
command: fggl-demo command: /app/bin/demo
finish-args:
- "--device=dri"
- "--share=ipc"
- "--socket=fallback-x11"
- "--socket=wayland"
modules: modules:
- name: glfw - modules/glfw.yml
buildsystem: cmake-ninja
builddir: true
sources:
- type: archive
url: https://github.com/glfw/glfw/releases/download/3.3.4/glfw-3.3.4.zip
sha256: bbd2c42c660b725e9755eb417e40b373f0d4c03138c9b2e210d02cd308bd99cd
cleanup:
- /include
- /lib/pkgconfig
- modules/glm-0.9.9.8.json - modules/glm-0.9.9.8.json
- shared-modules/glew/glew.json - modules/fmt.yml
- shared-modules/glu/glu-9.json - modules/spdlog.json
- modules/googletest.yml - modules/googletest.yml
- shared-modules/glu/glu-9.json
- modules/yaml-cpp.yml
- modules/assimp.yml
- name: fggl - name: fggl
buildsystem: cmake buildsystem: cmake
builddir: true
sources: sources:
- type: dir - type: dir
path: ../ path: ../
cleanup:
- '/include'
- '/cmake'
- '*.a'
Name: fggl
Version: 0.1.0
Release: 1%{?dist}
Summary: FOSS Galaxy game library
License: LGPLv3
# The source was pulled from github
source0: https://git.fossgalaxy.com/gamedev/fggl/-/archive/develop/fggl-develop.zip
BuildRequires: g++
BuildRequires: cmake
BuildRequires: glfw-devel
BuildRequires: openal-devel
BuildRequires: glm-devel
BuildRequires: glfw-devel
BuildRequires: openal-soft-devel
BuildRequires: spdlog-devel
BuildRequires: freetype-devel
BuildRequires: yaml-cpp-devel
BuildRequires: assimp-devel
BuildRequires: bullet-devel
BuildRequires: gtest-devel
BuildRequires: gmock-devel
# demo desktop stuff
BuildRequires: libappstream-glib
BuildRequires: desktop-file-utils
%description
%{summary}.
%prep
%setup -q -n %{name}-develop
%build
%cmake
%cmake_build
%install
%cmake_install
%check
%ctest
appstream-util validate-relax --nonet %{buildroot}%{_metainfodir}/*.metainfo.xml
desktop-file-validate %{buildroot}/%{_datadir}/applications/com.fossgalaxy.fggl.Demo.desktop
%package demos
Summary: Demos for fggl
Group: System Environment/Libraries
Requires: %{name} = %{version}-%{release}
%description demos
FGGL example binaries
%package devel
Summary: FGGL development libraries and header files
Group: Development/Libraries
Requires: %{name} = %{version}-%{release}
%description devel
fggl dynamic libraries and header files.
%files
%{_libdir}/libfggl.so
%files devel
%{_includedir}/fggl/*
%{_libdir}/cmake/%{name}
# this feels like a packaging bug...
%{_libdir}/libimgui.a
%files demos
%{_bindir}/demo
%{_datadir}/fggl-demo/*
%{_datadir}/applications/com.fossgalaxy.fggl.Demo.desktop
%{_metainfodir}/com.fossgalaxy.fggl.Demo.metainfo.xml
name: assimp
buildsystem: cmake
config-opts:
- -DASSIMP_BUILD_ASSIMP_TOOLS=OFF
- -DASSIMP_BUILD_TESTS=OFF
sources:
- type: git
url: https://github.com/assimp/assimp.git
tag: v5.2.4
cleanup:
- '/include'
- '/lib/cmake'
- '/lib/pkgconfig'
name: fmt
buildsystem: cmake
sources:
- type: git
url: https://github.com/fmtlib/fmt.git
tag: 8.1.1
cleanup:
- '/include'
- '/lib/cmake'
- '/lib/pkgconfig'
- '*.a'
name: glfw
buildsystem: cmake-ninja
builddir: true
sources:
- type: archive
url: https://github.com/glfw/glfw/releases/download/3.3.4/glfw-3.3.4.zip
sha256: bbd2c42c660b725e9755eb417e40b373f0d4c03138c9b2e210d02cd308bd99cd
cleanup:
- /include
- /lib/cmake
- /lib/pkgconfig
- '*.a'
...@@ -4,3 +4,8 @@ sources: ...@@ -4,3 +4,8 @@ sources:
- type: archive - type: archive
url: https://github.com/google/googletest/archive/refs/tags/release-1.11.0.zip url: https://github.com/google/googletest/archive/refs/tags/release-1.11.0.zip
sha256: 353571c2440176ded91c2de6d6cd88ddd41401d14692ec1f99e35d013feda55a sha256: 353571c2440176ded91c2de6d6cd88ddd41401d14692ec1f99e35d013feda55a
cleanup:
- '/include'
- '/lib/cmake'
- '/lib/pkgconfig'
- '*.a'
{
"name": "spdlog",
"buildsystem": "cmake",
"sources": [
{
"type": "git",
"url": "https://github.com/gabime/spdlog.git",
"tag": "v1.10.0"
}
],
"cleanup": [
"/include",
"/lib/cmake",
"/lib/pkgconfig",
"*.a"
]
}
name: yaml-cpp
buildsystem: cmake
config-opts:
- -DYAML_CPP_BUILD_TESTS=off
sources:
- type: git
url: https://github.com/jbeder/yaml-cpp.git
tag: yaml-cpp-0.7.0
cleanup:
- '/include'
- '/share/cmake'
- '/share/pkgconfig'
- '*.a'
Subproject commit 0534d3276b3966e87abacd163f757454b6fcf724 Subproject commit 1bb53934f105743f84f923693847185dce613cef
...@@ -20,8 +20,9 @@ rm -rf $CACHE ...@@ -20,8 +20,9 @@ rm -rf $CACHE
# #
# build step # build step
# #
cmake -S . -B $BUILD_PATH -DCMAKE_BUILD_TYPE=debug cmake -S . -B $BUILD_PATH -DCMAKE_BUILD_TYPE=RelWithDebInfo
cmake --build $BUILD_PATH cmake --build $BUILD_PATH
cmake --install $BUILD_PATH --prefix /tmp/fggl-lib
# #
# additional stuff # additional stuff
......
This diff is collapsed.
...@@ -6,17 +6,53 @@ add_executable(demo ...@@ -6,17 +6,53 @@ add_executable(demo
demo/main.cpp demo/main.cpp
demo/GameScene.cpp demo/GameScene.cpp
demo/rollball.cpp demo/rollball.cpp
) demo/topdown.cpp
demo/grid.cpp
demo/robot/programmer.cpp
demo/models/viewer.cpp
demo/hexboard/board.cpp
demo/hexboard/camera.cpp
)
# set build flags
target_compile_options( demo PRIVATE -Wall -Wextra -Wodr -Wdouble-promotion -fno-strict-aliasing -fno-strict-overflow )
set_property(TARGET demo PROPERTY INTERPROCEDURAL_OPTIMIZATION True)
target_include_directories(demo target_include_directories(demo
PRIVATE PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_SOURCE_DIR}/include
) )
target_link_libraries(demo fggl) target_link_libraries( demo fggl )
#target_link_libraries(demo fggl fgglbt)
if ( FGGL_EXT_LUA )
target_link_libraries( demo fggl-lua )
endif()
find_package(spdlog)
target_link_libraries(demo spdlog::spdlog)
#target_include_directories(FgglDemo PUBLIC ${PROJECT_BINARY_DIR}) #target_include_directories(FgglDemo PUBLIC ${PROJECT_BINARY_DIR})
# rssources #find_package(Lua)
#target_link_libraries(demo ${LUA_LIBRARIES})
# resources
file(GLOB_RECURSE data data/*) file(GLOB_RECURSE data data/*)
file(COPY ${data} DESTINATION data ) file(COPY ${data} DESTINATION data )
include(GNUInstallDirs)
install(
TARGETS demo
RUNTIME
DESTINATION ${CMAKE_INSTALL_BINDIR}
)
install(
DIRECTORY data/
DESTINATION ${CMAKE_INSTALL_DATADIR}/fggl-demo
)
# Linux Desktop Entries
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
install(FILES aux/com.fossgalaxy.fggl.Demo.desktop DESTINATION ${CMAKE_INSTALL_DATADIR}/applications )
install(FILES aux/com.fossgalaxy.fggl.Demo.metainfo.xml DESTINATION ${CMAKE_INSTALL_DATADIR}/metainfo )
endif (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
[Desktop Entry]
Name=FGGL Demo
Exec=demo
Type=Application
Categories=Game
<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop-application">
<id>com.fossgalaxy.fggl.Demo</id>
<name>FGGL Demo</name>
<summary>An application for testing FGGL features</summary>
<metadata_license>CC-BY-4.0</metadata_license>
<project_license>GPL-3.0-or-later</project_license>
<description>
<p>
Test application for the FOSS Galaxy Game Library (FGGL)
</p>
</description>
<launchable type="desktop-id">com.fossgalaxy.fggl.Demo.desktop</launchable>
</component>