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Game Development
Game Library
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c0c7a9a5e480380517badee7378c4cdc127c6c6b
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develop
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protected
feature-ecs3
feature-egl
feature-flatpak
feature-flecs
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structure-components
webpigeon-develop-patch-26160
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Update .gitlab-ci.yml - missed one of the labels.
structure-compo…
structure-components
update OS versions for CI builds
remove old module header
small code cleanup to remove linting warnings
remove unused module
move graph class to util
cleanup warnings
deal with crash when unknown types are encounted
fix minor issues with codebase, remove old factories
restructure to use virtual methods rather than compile-time modules
basic native physics support
add documentation for app and modules
develop
develop
add namespace comments to display and graphics namespaces
document both audio module options
add comment for openAL namespace
fix linting errors
use dependency graph for chainloading
split out the directed graph code from modules
use concepts for module system
Merge branch 'readme-fedora-br' into 'develop'
docs: fedora build requires added
ensure the engine builds on fedora37
clean up memory leaks
new rendering model
extract magic numbers from hexboard into constants
minor style change for board code
refine camera controls for hex demo
port more of the action system over for use in AI module
entity/token system from hexboard
cleanup some of the hexagon code
port the hexboard code to c++
make use of board object
grid rendering code
start of 2D game stuff
hexagon class tidy up
add comparison and startship operators to hexagon
some of the more useful hex-grid features from HexBoard
expand the math function library based on the Java engines
don't allow resolve to be called multiple times
fix more auto clang-tidy errors
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