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Created with Raphaël 2.2.013Jul12521Jun18225Mar1126Feb2Jan19Dec18121027Nov2620530Oct2826232218171511Sep43227Aug201942131Jul2524232293227Jun262322191812115420May3230Apr2928242322212019181716151028Mar131226Feb8Jan17Dec12520Nov723Oct16Sep1211976518Aug1729Jul26191817121176Update .gitlab-ci.yml - missed one of the labels.structure-compo…structure-componentsupdate OS versions for CI buildsremove old module headersmall code cleanup to remove linting warningsremove unused modulemove graph class to utilcleanup warningsdeal with crash when unknown types are encountedfix minor issues with codebase, remove old factoriesrestructure to use virtual methods rather than compile-time modulesbasic native physics supportadd documentation for app and modulesdevelopdevelopadd namespace comments to display and graphics namespacesdocument both audio module optionsadd comment for openAL namespacefix linting errorsuse dependency graph for chainloadingsplit out the directed graph code from modulesuse concepts for module systemMerge branch 'readme-fedora-br' into 'develop'docs: fedora build requires addedensure the engine builds on fedora37clean up memory leaksnew rendering modelextract magic numbers from hexboard into constantsminor style change for board coderefine camera controls for hex demoport more of the action system over for use in AI moduleentity/token system from hexboardcleanup some of the hexagon codeport the hexboard code to c++make use of board objectgrid rendering codestart of 2D game stuffhexagon class tidy upadd comparison and startship operators to hexagonsome of the more useful hex-grid features from HexBoardexpand the math function library based on the Java enginesdon't allow resolve to be called multiple timesfix more auto clang-tidy errors
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