ray casting and demo
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- demo/CMakeLists.txt 1 addition, 0 deletionsdemo/CMakeLists.txt
- demo/data/topdown.yml 76 additions, 0 deletionsdemo/data/topdown.yml
- demo/demo/main.cpp 8 additions, 0 deletionsdemo/demo/main.cpp
- demo/demo/topdown.cpp 161 additions, 0 deletionsdemo/demo/topdown.cpp
- demo/include/topdown.hpp 45 additions, 0 deletionsdemo/include/topdown.hpp
- fggl/gfx/ogl4/models.cpp 14 additions, 10 deletionsfggl/gfx/ogl4/models.cpp
- fggl/input/camera_input.cpp 15 additions, 0 deletionsfggl/input/camera_input.cpp
- include/fggl/assets/loader.hpp 118 additions, 0 deletionsinclude/fggl/assets/loader.hpp
- include/fggl/assets/manager.hpp 36 additions, 24 deletionsinclude/fggl/assets/manager.hpp
- include/fggl/assets/module.hpp 9 additions, 3 deletionsinclude/fggl/assets/module.hpp
- include/fggl/assets/types.hpp 50 additions, 0 deletionsinclude/fggl/assets/types.hpp
- include/fggl/ecs3/prototype/world.hpp 6 additions, 1 deletioninclude/fggl/ecs3/prototype/world.hpp
- include/fggl/gfx/camera.hpp 30 additions, 0 deletionsinclude/fggl/gfx/camera.hpp
- include/fggl/input/camera_input.hpp 2 additions, 0 deletionsinclude/fggl/input/camera_input.hpp
- include/fggl/math/types.hpp 14 additions, 0 deletionsinclude/fggl/math/types.hpp
- include/fggl/phys/types.hpp 6 additions, 0 deletionsinclude/fggl/phys/types.hpp
- include/fggl/scenes/game.hpp 4 additions, 0 deletionsinclude/fggl/scenes/game.hpp
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