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Commit cb8b6849 authored by Joseph Walton-Rivers's avatar Joseph Walton-Rivers
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move the test light

parent a0bc569b
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......@@ -140,7 +140,7 @@ namespace fggl::gfx::ogl4 {
const math::mat4 viewMatrix = glm::lookAt( camTransform->origin(), camComp->target, camTransform->up() );
// TODO lighting needs to not be this...
math::vec3 lightPos{20.0f, 20.0f, 15.0f};
math::vec3 lightPos{0.0f, 10.0f, 0.0f};
auto renderables = world.findMatching<StaticModel>();
for ( const auto& entity : renderables ){
......
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