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Commit d90b44e1 authored by Joseph Walton-Rivers's avatar Joseph Walton-Rivers
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add camera offset as vairable

parent a17074ec
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......@@ -253,7 +253,7 @@ namespace demo {
camComp->target = world.get<fggl::math::Transform>(player)->origin();
auto *camTransform = world.get<fggl::math::Transform>(cam);
camTransform->origin( camComp->target - (fggl::math::FORWARD * 15.0F) + (fggl::math::UP * 15.0F) );
camTransform->origin( camComp->target + cameraOffset );
}
}
......
......@@ -41,6 +41,7 @@ namespace demo {
private:
fggl::ecs3::entity_t player = fggl::ecs3::NULL_ENTITY;
fggl::math::vec3 cameraOffset = {0.0F, 15.0F, -15.0F};
};
}
......
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