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Onuralp SEZER
Game Library
Graph
a05b40341730ff4de4d094d0f9c4acb49141e548
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11
develop
default
protected
feature-ecs3
feature-egl
feature-flatpak
feature-flecs
feature-input
feature-terrain
main
readme-fedora-br
rewrite-ecs
webpigeon-develop-patch-26160
11 results
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Created with Raphaël 2.2.0
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lua integration test
fix flatpak build steps
reduce method complexity for renderer
don't cache between scenes
fix rollball example loading
work on unifying asset loading
fix terrian example crashes, and add more debugging
add neghbour calculation
stronger bounds checks
shield the grid against out of bounds
ensure that dynamics are present with using null physics to avoid crash
don't use = for lamdas
don't clear instruction panel on play
clean up UI code
define level rules in struct
add reset system to robot puzzle
add victory condition
add programmer interface for robot
make player spin in grid world
don't bother loading 3D stuff for 2D scenes
slightly more intresting gridworld
add common colours to engine
disable glad warnings for code we don't control
remove glm spam from build logs
document platform paths
document type-safe wrapper
start to document the library
don't include 3rd party libs in documentation
ensure GLM experimental is set
more work on grid-based environments
added some arc-generation code for use as progress bars
grid world test
prevent segfault when closing or clicking
code formatting
format headers
require manual deploy for flatpak
cleanup math includes
use method rather than free-function for factory
namespace comment for audio
rename fmt-based logging
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