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Created with Raphaël 2.2.017Oct1511Sep43227Aug201942131Jul2524232293227Jun262322191812115420May3230Apr2928242322212019181716151028Mar131226Feb8Jan17Dec12520Nov723Oct16Sep1211976518Aug1729Jul26191817121176lua integration testfix flatpak build stepsreduce method complexity for rendererdon't cache between scenesfix rollball example loadingwork on unifying asset loadingfix terrian example crashes, and add more debuggingadd neghbour calculationstronger bounds checksshield the grid against out of boundsensure that dynamics are present with using null physics to avoid crashdon't use = for lamdasdon't clear instruction panel on playclean up UI codedefine level rules in structadd reset system to robot puzzleadd victory conditionadd programmer interface for robotmake player spin in grid worlddon't bother loading 3D stuff for 2D scenesslightly more intresting gridworldadd common colours to enginedisable glad warnings for code we don't controlremove glm spam from build logsdocument platform pathsdocument type-safe wrapperstart to document the librarydon't include 3rd party libs in documentationensure GLM experimental is setmore work on grid-based environmentsadded some arc-generation code for use as progress barsgrid world testprevent segfault when closing or clickingcode formattingformat headersrequire manual deploy for flatpakcleanup math includesuse method rather than free-function for factorynamespace comment for audiorename fmt-based logging
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