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Created with Raphaël 2.2.026Nov20530Oct2826232218171511Sep43227Aug201942131Jul2524232293227Jun262322191812115420May3230Apr2928242322212019181716151028Mar131226Feb8Jan17Dec12520Nov723Oct16Sep1211976518Aug1729Jul26191817121176reduce lint warningscode cleanupdeal with a few warningscleanup fallback texture handlingonly run asset discovery for viewer when viewer is loadedupdate model loading support to work with some humble-bundle assetslua extention detection for the demoadd checks for detecting if lua is supported to demoadd flags for disabling extention modulesset target include directories, last attempt for ubuntu supportchange include paths in an attempt to make ubuntu happyfix lua package namedisable packing tool, as it is non-functionalmark scripts as scene dependenciesexpose lua scripts to asset systemfix issues with assimp loader in release modeadapt the old loader interface to make use of packed databaseadd ability to inject packs into asset discovery processdon't enable bullet by defaultadd lua to CI buildsmark owner method as constcleanup audio subsystemdon't throw exception on missing shaderdon't store packs in gitcode cleanup for graphics subsystemcleanup unused structsimprove missing texture renderingfix vendor integration for enttnote vendored librariesfix widths on summary table-document module integrationsensure that two objects using hte same texture share itif a mesh is uploaded, don't reupload itadd support for texture loadinginject texture into rendering pipelineallow triggering of debug modenew rendering pipeline with multi-mesh supportclean up opengl headerscleanup rendering code a littleadd ability to render normals for testing purposes
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