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\documentclass{beamer}
\usepackage{ulem}
\usepackage[utf8]{inputenc}
\usetheme{metropolis}
\title[CE810 GD2]{CE810 - Game Design 2}
\subtitle{Introduction}
\date{\today}
\author{Joseph Walton-Rivers \& Piers Williams}
\institute{Univeristy of Essex}
\newcommand{\keyterm}[1] {\textbf{\alert{#1}}}
%\usepackage{beamer}
\begin{document}
\begin{frame}
\titlepage
\end{frame}
\section{An Overview}
\begin{frame}{Learning Outcomes}
\begin{enumerate}
\item Evaluate the mechanics of a game.
\item Explain gameplay elements in terms of game theory.
\item Describe the relationship of story and computer games.
\item \alert{Develop measures of player experience and apply them to optimise game parameters.}
\item \alert{Evaluate the effects of game AI on player experience.}
\end{enumerate}
\end{frame}
\begin{frame}{The Goal}
\begin{center}
To use \keyterm{game playing agents (AI)} to help us test points in our \keyterm{design space} to improve \keyterm{player experience} in games
\end{center}
\end{frame}
\begin{frame}{Game Agents}
Bots - things that do what a player \textit{might} do.
\end{frame}
\begin{frame}{Design Space}
Games have many different parameters which can be tuned to produce different outcomes.
\end{frame}
\begin{frame}{Player Experience}
\end{frame}
\begin{frame}{Main Topics}
\begin{itemize}
\item Game Design Spaces
\item Player Experience
\item \sout{General Video Game AI}
\item Game Design
\end{itemize}
\end{frame}
\section{Admin Stuff}
\begin{frame}{Structure}
\begin{itemize}
\item Two Weeks - here (Lab 5)
\item sorry about the Macs...
\item Module will be a mixture of lectures, labs and group work.
\end{itemize}
\end{frame}
\begin{frame}{Assessment}
\begin{itemize}
\item Game Design Hack [30\%]
\begin{itemize}
\item Working game and brief description of how it works
\item List of parameters that could be modified
\end{itemize}
\item Participation [20\%]
\item Player Experience Experiments [50\%]
\begin{itemize}
\item Final Presentation [10\%]
\begin{itemize}
\item Presentation itself (pptx or pdf)
\item Presentation given in week 2
\end{itemize}
\item Final Report [40\%]
\begin{itemize}
\item Game variants
\item Reports (pdf)
\end{itemize}
\end{itemize}
\end{itemize}
Full details on the module page.
\end{frame}
\end{document}